Name:
Adam Ryan (Gooj)
Player:
Beckie King
Val
Char
Base
Cost
Max
Pts.
13
STR
10
x1
20
3
19
DEX
10
x3
20
27
13
CON
10
x2
20
6
13
BODY
10
x2
20
6
12
INT
10
x1
20
2
11
EGO
10
x2
20
2
14
PRE
10
x1
20
4
20
COM
10
x1/2
20
5
5
PD
3
x1
8
2
5
ED
3
x1
8
2
4
SPD
2.9
x10
4
11
8
REC
6
x2
10
4
30
END
26
x1/2
50
2
30
STUN
27
x1
50
3
Characteristics Cost:
79
STR Roll: 12-
DEX Roll: 13-
CON Roll: 12-
INT Roll: 11-
EGO Roll: 11-
PER Roll: 11-
Run: 6"
Swim: 2"
Jump: 3"
Disadvantages
+ Base: 100
10 
Accidental Change: when startled 
Distinctive Features: "Babe"; Concealability: Easily, 5 
Distinctive Features: Paranormal; Concealability: Easily, 5 
20 
DNPC: Boyfiend/Girlfriend 
10 
Hunted: Constantly hit on by opposite sex; Capabilities: Less Powerful, 5; Punishment: Mild, -5 
25 
Hunted: T.H.E.M.; Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5 
20 
Normal Characteristic Maxima 
15 
Phys. Lim.: Student 
20 
Psych. Lim.: Code vs Killing 
15 
Secret Identity 
Watched: Parapsych Dept; Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Limited, -5; Actions: Only Watching, ×½; Punishment: Mild, -5 
GM Fudge Factor 
Experience
8
Disad Total:
153
Exp Spent +
7
Cost =
260

GOOJ

Pts Skill /
Talent / Perk / Power
END/
Roll
85 
25" Teleportation (Long Range 400") ; Increased Range: ×16, +20; Mass Multiplier: ×4, +10; Fixed Locations: 5  5
50 
Extra-Dimensional Movement ; Dimensions: Any, +20; Mass Multiplier: ×4, +10; Carrying Mass: 200  5
Acrobatics  15-
Breakfall  15-
Combat Driving  15-
Combat Piloting  13-
Contortionist  15-
Seduction  12-
Double-Jointed
International Driver's License
Fam: Small Planes
Martial Dodge (OCV --, DCV +5
Basic Strike (OCV +1, DCV +0, 4½d6)
181
: Skills and Powers Cost
79
+ Characteristics Cost
260
= Total Cost
Base OCV: 6 Base DCV: 6
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels:
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
½
--
+0
stops attacks, abort
Brace
0
+2
½
+2 vs. RMod
Disarm
½
-2
0
disarm: STR vs. STR
Dodge
½
--
+3
vs. all attacks, abort
Grab
½
-1
-2
grab, do STR
Haymaker
½
0
-5
4d6 bef. Pushing
Move By
½
-2
-2
1½d6+v/5
Move Through
½
-v/5
-3
2½d6+v/3
Set
1
+1
0
Strike
½
+0
+0
STR or weapon type
Other Attacks
½
+0
+0
Covered
½
-2*
+0
target held at gunpoint
Dive for Cover
½
+0
+0
moves character, abort
Pull a Punch
½
-1/3d6
0
full STUN, ½ BODY
Roll w/Punch
½
-2
-2
½ STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
×½
hit mult. targets HTH
Martial Dodge
½
+5
Basic Strike
½
+1
0
4½d6
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 19, SPD: 4, ECV: 4
Phases: 3, 6, 9, 12
PD/rPD: 5/0   ED/rED: 5/0   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 151½kg