| Points |
Powers |
END |
| 35 |
6d6 Aid to Speed (Fade/turn, Max. 80); Only on Self: -1/4; "Gestures" (must be able to move freely): -1/4; Range: 0; Additional: 44, +22; Maximum: 80; Affects: Single Power, +0
|
3 |
| 20 |
Invisibility (Normal Sight, Sight); Only at SPD >= 6, appears on videotape, etc. when played on SLOW: -1/2
|
3 |
| -2 |
Swimming (-2", 0", NC: 0"); Non-Combat Multiplier: ×2, +0; Has Turn Mode: No, +0; Surface Only: No, +0
|
1 |
| 4 |
Running (+2", 8", NC: 16"); Non-Combat Multiplier: ×2, +0; Has Turn Mode: No, +0
|
1 |
| 57 |
Total Powers |
|
| 100+ |
Disadvantages |
| 15 |
DNPC: "Onyx" (Cat) (Incompetent, 8-); Skills: Normal, +0
|
| 20 |
Hunted: Holder of the Chaos Gem (11-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
|
| 20 |
Hunted: Police/Campus Security/Administration (14-); Capabilities: Less Powerful, 5; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
|
| 15 |
Secret Identity
|
| 15 |
Can't Swim (Infrequently, Fully)
|
| 20 |
Code Against Killing (Common, Total)
|
| 5 |
1d6 Unluck
|
| 15 |
Prankster (Common, Strong)
|
| 15 |
Always Leaves Calling Card (Very Common, Moderate)
|
| 10 |
Reputation: Nuisance (11-)
|
| 150 |
Total Disadvantages |