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Name:
DayStar
Player:
Alex Chandler
Val
Char
Base
Cost
Max
Pts.
13
STR
10
x1
20
3
17
DEX
10
x3
20
21
13
CON
10
x2
20
6
12
BODY
10
x2
20
4
13
INT
10
x1
20
3
13
EGO
10
x2
20
6
13
PRE
10
x1
20
3
18
COM
10
x1/2
20
4
6
PD
3
x1
8
3
9
ED
3
x1
8
7
3
SPD
2.7
x10
4
3
10
REC
6
x2
10
8
35
END
26
x1/2
50
4
35
STUN
26
x1
50
9
Characteristics Cost:
84
STR Roll: 12-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 12-
EGO Roll: 12-
PER Roll: 12-
Run: 6/9"
Swim: 2"
Jump: 3"
Disadvantages
+ Base: 100
20 
Code Against Killing  
15 
DNPC: Alys Chandler  
15 
Fear of Dark  
20 
Honorable (and a bit inflexible)  
10 
Hunted: NightStar ; Capabilities: As Powerful, 10 ; Punishment: Mild, -5  
20 
Normal Characteristic Maxima  
Rivalry: NightStar ; Situation: Professional, 5  
15 
Secret Identity  
15 
Wants a normal family life - his way  
Watched (Secret ID): Family Services ; Capabilities: Less Powerful, 5 ; Non-combat Influence: Extensive, +5 ; Only Watching: ×½  
10 
Watched: Law Enforcement ; Capabilities: As Powerful, 10 ; Non-combat Influence: Extensive, +5 ; Only Watching: ×½  
Experience
0
Disad Total:
150
Exp Spent +
0
Cost =
250

DayStar

Pts Skill /
Talent / Perk / Power
END/
Roll
15 
Elemental Control (15-pt reserve) (15)
a-15 
6d6 Energy Blast ; Versus: ED (30)  3
b-15 
3d6 Flash (Normal Sight) (30)  3
c-28 
Images (Normal Sight, Sight, 4" radius) ; Observer PER Penalty: 3, +9 (43)  4
d-30 
Invisibility (Normal Sight, Sight) ; Usable By Others: Simultaneous Use, +½ (45)  4
e-25 
Force Field (10 PD/30 ED) (40)  4
Running (+3", 9", NC: 18") ; Non-Combat (MPH): 7 (6)  2
French (Fluent Conv.)
Professional Skill: Police Detective  12-
Streetwise  12-
Bureaucratics  13-
Deduction  13-
Criminology  14-
Paramedic  14-
166
: Skills and Powers Cost
84
+ Characteristics Cost
250
= Total Cost
Base OCV: 6 Base DCV: 6
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels:
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
4d6 bef. Pushing
Move By
"
-2
-2
1½d6+v/5
Move Through
"
-v/5
-3
2½d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 17, SPD: 3, ECV: 4
Phases: 4, 8, 12
PD/rPD: 16/10   ED/rED: 39/30   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 151½kg