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Name:
[14b]
Player:
Val
Char
Base
Cost
Max
Pts.
12
STR
10
x1
20
2
13
DEX
10
x3
20
9
14
CON
10
x2
20
8
10
BODY
10
x2
20
0
18
INT
10
x1
20
8
16
EGO
10
x2
20
12
14
PRE
10
x1
20
4
14
COM
10
x1/2
20
2
2
PD
2
x1
8
0
2
ED
3
x1
8
-1
3
SPD
2.3
x10
4
7
5
REC
5
x2
10
0
28
END
28
x1/2
50
0
26
STUN
23
x1
50
3
Characteristics Cost:
54
STR Roll: 11-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 13-
EGO Roll: 12-
PER Roll: 13-
Run: 6"
Swim: 2"
Jump: 2"
Disadvantages
+ Base: 100
20 
Normal Characteristic Maxima  
15 
Phys. Lim.: Student  
20 
Psych. Lim.: Code vs. Killing  
20 
DNPC: Family (5)  
15 
Psych. Lim.: Very religious  
30 
Hunted: T.H.E.M. ; Capabilities: More Powerful, 15 ; Non-combat Influence: Extensive, +5  
Watched: Parapsychology Dept ; Capabilities: As Powerful, 10 ; Non-combat Influence: Extensive, +5 ; Geographical Area: Limited, -5 ; Actions: Only Watching, ×½ ; Punishment: Mild, -5  
Distinctive Features: Paranormal ; Concealability: Easily, 5  
15 
Secret Identity  
Unluck  
Experience
0
Disad Total:
150
Exp Spent +
-2
Cost =
248

[14b]

Pts Skill /
Talent / Perk / Power
END/
Roll
20 
10" Flight (NC: 20") ; Non-Combat (MPH): 22 (20)  2
47 
Telekinesis (STR 25) ; Manipulation: Fine, +10 (47)  5
20 
Force Field (15 PD/5 ED) (20)  2
!62 
Force Wall (20 PD/5 ED) (62)  6
Science: Physics  13-
Computer Programming  14-
Cryptography  14-
Electronics  14-
Forgery  13-
Inventor  13-
Arabic (Completely Fluent w/accent)
Russian (Fluent Conv.)
Japanese (Fluent Conv.)
Paramedic  13-
Security Systems  13-
194
: Skills and Powers Cost
54
+ Characteristics Cost
248
= Total Cost
Base OCV: 4 Base DCV: 4
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels:
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
3½d6 bef. Pushing
Move By
"
-2
-2
1d6+v/5
Move Through
"
-v/5
-3
2d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 13, SPD: 3, ECV: 5
Phases: 4, 8, 12
PD/rPD: 17/15   ED/rED: 7/5   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 132kg