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Name:
[8b]
Player:
Val
Char
Base
Cost
Max
Pts.
13
STR
10
x1
20
3
13
DEX
10
x3
20
9
15
CON
10
x2
20
10
15
BODY
10
x2
20
10
13
INT
10
x1
20
3
13
EGO
10
x2
20
6
18
PRE
10
x1
20
8
14
COM
10
x1/2
20
2
4
PD
3
x1
8
1
4
ED
3
x1
8
1
3
SPD
2.3
x10
4
7
8
REC
6
x2
10
4
34
END
30
x1/2
50
2
34
STUN
30
x1
50
4
Characteristics Cost:
70
STR Roll: 12-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 12-
EGO Roll: 12-
PER Roll: 12-
Run: 6"
Swim: 2"
Jump: 3"
Disadvantages
+ Base: 100
20 
Normal Characteristic Maxima  
20 
Psych. Lim.: Code vs. Killing  
10 
Distinctive Features: Clothes of Country's Nobility ; Concealability: Easily, 5 ; Reaction: Always noticed & major reaction, +5  
15 
Psych. Lim.: Holier than Thou  
15 
DNPC: Younger Brother  
10 
Rivalry ; Situation: Professional and Romantic, 10  
25 
Hunted: T.H.E.M. ; Capabilities: More Powerful, 15 ; Non-combat Influence: Extensive, +5  
Watched: Parapsychology Dept ; Capabilities: As Powerful, 10 ; Non-combat Influence: Extensive, +5 ; Geographical Area: Limited, -5 ; Actions: Only Watching, ×½ ; Punishment: Mild, -5  
Distinctive Features: Paranormal ; Concealability: Easily, 5  
15 
Secret Identity  
10 
Psych. Lim.: Noisy  
Experience
0
Disad Total:
150
Exp Spent +
0
Cost =
250

[8b]

Pts Skill /
Talent / Perk / Power
END/
Roll
18 
Elemental Control (18-pt reserve) ; Special Effect: Sonics (18)
a-52 
7d6 Energy Blast ; Versus: ED ; Special Effect: Sonics ; Area Effect (Any Area): 4 hexes, +1 ; Special Effect: Sonics (70)  7
b-22 
3d6 Flash (Normal Sight, Hearing) ; Special Effect: Sonics ; Special Effect: Sonics (40)  4
c-22 
Invisibility (Normal Sight, Hearing, No Fringe) ; Special Effect: Sonics ; Special Effect: Sonics (40)  4
d-34 
Images (Normal Sight, Hearing, 4" radius) ; Observer PER Penalty: 5, +15 ; Special Effect: Sonics ; Special Effect: Sonics (52)  5
Member of the Lower Nobility
Money (Well Off)
Passport
Bribery  13-
Bureaucratics  13-
Forgery  11-
Conversation  14-
High Society  13-
English (Fluent Conv.) ; Literacy: Literate (if not standard), 1 ; Similarity Cost: 1
Science: Archaeology  12-
180
: Skills and Powers Cost
70
+ Characteristics Cost
250
= Total Cost
Base OCV: 4 Base DCV: 4
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels:
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
4d6 bef. Pushing
Move By
"
-2
-2
1½d6+v/5
Move Through
"
-v/5
-3
2½d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 13, SPD: 3, ECV: 4
Phases: 4, 8, 12
PD/rPD: 4/0   ED/rED: 4/0   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 151½kg