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Name:
[7b]
Player:
Val
Char
Base
Cost
Max
Pts.
13
STR
10
x1
20
3
13
DEX
10
x3
20
9
13
CON
10
x2
20
6
15
BODY
10
x2
20
10
10
INT
10
x1
20
0
13
EGO
10
x2
20
6
18
PRE
10
x1
20
8
18
COM
10
x1/2
20
4
3
PD
3
x1
8
0
4
ED
3
x1
8
1
3
SPD
2.3
x10
4
7
9
REC
6
x2
10
6
36
END
26
x1/2
50
5
37
STUN
29
x1
50
8
Characteristics Cost:
73
STR Roll: 12-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 11-
EGO Roll: 12-
PER Roll: 11-
Run: 6"
Swim: 2"
Jump: 3"
Disadvantages
+ Base: 100
15 
Reputation: Psychic Friends Infomercial  
10 
Psych. Lim.: Superstitious  
10 
Vulnerability: Mind Control ; Attack: Common, +10  
10 
Psych. Lim.: Call your Psychic!!!  
20 
Normal Characteristic Maxima  
20 
Psych. Lim.: Code vs. Killing  
25 
Hunted: T.H.E.M. ; Capabilities: As Powerful, 10 ; Non-combat Influence: Extensive, +5  
Watched: Parapsychology Dept ; Capabilities: As Powerful, 10 ; Non-combat Influence: Extensive, +5 ; Geographical Area: Limited, -5 ; Actions: Only Watching, ×½ ; Punishment: Mild, -5  
15 
Secret Identity  
Distinctive Features: Paranormal ; Concealability: Easily, 5  
Distinctive Features: Rattles cutlery, etc when s/he walks by ; Concealability: Easily, 5  
10 
Susceptibility: Strong Magnetic Fields ; Condition: Uncommon, +5  
Experience
0
Disad Total:
150
Exp Spent +
0
Cost =
250

[7b]

Pts Skill /
Talent / Perk / Power
END/
Roll
32 
Elemental Control (32-pt reserve) ; Special Effect: Magnetism (32)
a-25 
Telekinesis (STR 40) ; Manipulation: Fine, +10 ; Special Effect: Magnetism ; Limited Power: Only on objects with metal in them: -½ ; Special Effect: Magnetism (70)  7
!b-42 
Force Wall (30 PD/5 ED) ; Width: 20", +8 ; Special Effect: Magnetism ; Limited Power: Only on objects with metal in them: -½ ; Special Effect: Magnetism (95)  9
c-56 
Missile Deflection (All Ranged Attacks, At Anyone, OCV 8) ; Deflect Attacks: At Range, +1 ; Deflection Bonus: 4, 8 ; OCV: 8 ; Special Effect: Magnetism ; Limited Power: Only on objects with metal in them: -½ ; Special Effect: Magnetism (116)
Acting  13-
Disguise  11-
High Society  13-
Oratory  13-
Persuasion  13-
Seduction  13-
Contact: Your Agent  13-
177
: Skills and Powers Cost
73
+ Characteristics Cost
250
= Total Cost
Base OCV: 4 Base DCV: 4
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels:
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
4d6 bef. Pushing
Move By
"
-2
-2
1½d6+v/5
Move Through
"
-v/5
-3
2½d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 13, SPD: 3, ECV: 4
Phases: 4, 8, 12
PD/rPD: 3/0   ED/rED: 4/0   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 151½kg