|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 13 |
STR |
10 |
x1 |
20
|
3 |
| 13 |
DEX |
10 |
x3 |
20
|
9 |
| 18 |
CON |
10 |
x2 |
20
|
16 |
| 18 |
BODY |
10 |
x2 |
20
|
16 |
| 16 |
INT |
10 |
x1 |
20
|
6 |
| 13 |
EGO |
10 |
x2 |
20
|
6 |
| 13 |
PRE |
10 |
x1 |
20
|
3 |
| 10 |
COM |
10 |
x1/2 |
20
|
0 |
| 3 |
PD |
3 |
x1 |
8
|
0 |
| 4 |
ED |
4 |
x1 |
8
|
0 |
| 2.3 |
SPD |
2.3 |
x10 |
4
|
0 |
| 7 |
REC |
7 |
x2 |
10
|
0 |
| 36 |
END |
36 |
x1/2 |
50
|
0 |
| 34 |
STUN |
34 |
x1 |
50
|
0 |
|
Characteristics Cost: |
59 |
|
| STR Roll: |
12- |
| DEX Roll: |
12- |
| CON Roll: |
13- |
| INT Roll: |
12- |
| EGO Roll: |
12- |
| PER Roll: |
12- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 3" |
|
|
|
|
|
20
|
Normal Characteristic Maxima
|
20
|
Psych. Lim.: Code vs. Killing
|
10
|
Distinctive Features: Very Pale Skin
; Concealability: Concealable, 10
|
10
|
Distinctive Features: Homemade Clothes
; Concealability: Concealable, 10
|
15
|
Psych. Lim.: Indecisive
|
15
|
Unluck
|
|
|
|
Disad Total: |
90 |
Exp Spent + |
-52 |
Cost = |
88 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
2 |
Immunity: Food Poisoning
; Frequency: Fairly Common
|
|
4 |
Knowledge Skill: Cooking
|
13-
|
5 |
Knowledge Skill: Home Economics
|
14-
|
2 |
Knowledge Skill: Sewing
|
11-
|
5 |
Riding
|
13-
|
3 |
Science: Botany
|
12-
|
3 |
Survival
|
11-
|
3 |
Trading
|
12-
|
2 |
Transport Familiarities
|
|
(2) |
Farm Vehicles, Horses
|
|
29 |
: Skills and Powers Cost |
59 |
+ Characteristics Cost |
88 |
= Total Cost |
|
|
|
| Base OCV: |
4 |
Base DCV: |
4 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
" |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
" |
+2 vs. RMod |
| Disarm |
" |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
" |
-- |
+3 |
vs. all attacks, abort |
| Grab |
" |
-1 |
-2 |
grab, do STR |
| Haymaker |
" |
0 |
-5 |
4d6 bef. Pushing |
| Move By |
" |
-2 |
-2 |
1½d6+v/5 |
| Move Through |
" |
-v/5 |
-3 |
2½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
" |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
" |
+0 |
+0 |
|
| Covered |
" |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
" |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
" |
-1/3d6 |
0 |
full STUN, " BODY |
| Roll w/Punch |
" |
-2 |
-2 |
" STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
Ê" |
hit mult. targets HTH |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 13, SPD: 2.3, ECV: 4
Phases: 6, 12
PD/rPD: 3/0 ED/rED: 4/0 MD: 0
END: ______ STUN: ______ BODY: ______
Lift: 151½kg |
|