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Name:
[5a]
Player:
Val
Char
Base
Cost
Max
Pts.
10
STR
10
x1
20
0
13
DEX
10
x3
20
9
13
CON
10
x2
20
6
12
BODY
10
x2
20
4
18
INT
10
x1
20
8
13
EGO
10
x2
20
6
10
PRE
10
x1
20
0
12
COM
10
x1/2
20
1
3
PD
2
x1
8
1
4
ED
3
x1
8
1
3
SPD
2.3
x10
4
7
7
REC
5
x2
10
4
36
END
26
x1/2
50
5
29
STUN
24
x1
50
5
Characteristics Cost:
57
STR Roll: 11-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 13-
EGO Roll: 12-
PER Roll: 13-
Run: 6"
Swim: 2"
Jump: 2"
Disadvantages
+ Base: 50
20 
Normal Characteristic Maxima  
20 
Psych. Lim.: Code vs. Killing  
10 
Dependence: Anything you can Smoke ; Substance: Common, +10  
15 
DNPC: Roommate: Ray Dodgers  
10 
Psych. Lim.: Understands Computers, not people  
15 
Phys. Lim.: Bright Lights  
Experience
0
Disad Total:
90
Exp Spent +
-47
Cost =
93

[5a]

Pts Skill /
Talent / Perk / Power
END/
Roll
11 
Computer Programming  17-
Knowledge Skill: Computer Science  15-
Cramming
Cryptography  13-
Electronics  13-
Science: Robotics  13-
Knowledge Skill: Role-Playing Games  11-
36
: Skills and Powers Cost
57
+ Characteristics Cost
93
= Total Cost
Base OCV: 4 Base DCV: 4
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels:
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
3d6 bef. Pushing
Move By
"
-2
-2
1d6+v/5
Move Through
"
-v/5
-3
2d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 13, SPD: 3, ECV: 4
Phases: 4, 8, 12
PD/rPD: 3/0   ED/rED: 4/0   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 100kg