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Narth 2000 is the GURPS campaign that my wife Peggy
and I used to run on Apple's now-defunct eWorld online service. After
eWorld went belly-up in the Spring of 1996, we then moved it to IRC,
but it went on hiatus shortly afterwards. An irregular tabletop campaign
is currently being run.
As of early September 1998, the game has restarted, based in an ICQ chat
room. For more information, see below.
Anyway, as its name suggests, Narth 2000 is related to my Narth AD&D campaign. Some of the background
material is the same for both campaigns, as they are both set in the same
world, although at two different points in time.
This web page is set up to provide background information on the
world of Narth to the players in the various campaigns.
Table of Contents
When do you play?
The live, online Narth 2000 game is scheduled for Monday nights
from 9 to 11 PM Eastern time. We play in an ICQ chat room called
&Narth2000; you'll find more info on it
below.
When we play, transcripts are made of every session. We
try to have them prettied up, archived and posted to the Transcript Page within a day or two.
There is also a face-to-face Narth 2000 game, but at this point in
time (September 1998), it is full up and not open to new
players.
As long as the game is active, we will welcome anyone who wants to
join; several unused player characters are available on the
Available Player Characters page (see the table of
contents, above). Just email me so I
know that you're going to be there, though...
What GURPS sourcebooks are used in Narth 2000?The following sourcebooks are all used to one degree or another in the creation and play of Narth 2000:
Some aspects of the gods of Narth are handled using Wizards of the Coast's now
out-of-print book, The Primal Order. And just to make you
nervous, some aspects of dealing with the gods are handled using
rules from GURPS Cthulhupunk.
What's the difference between a church and a temple?
Within the context of Narth, a "church" is the organized body
which worships a specific deity. A church with little or no
political power, or a very small number of worshippers, would be
called a "cult", but this is often considered a perjorative
term, usually associated with worship of evil or otherwise
inimical deities.
The actual physical building in which worship services are held
is usually called a temple. For those religions which worship
deities with nature aspects or spheres, the site of worship is
usually a grove or circle of stones, with no actual structure
erected. Will you be adding more info on Narth to the Web?
In a word, yes. I have a lot of background information that
isn't exactly necessary for players to begin creating characters
and join the game, but which provides a lot of added detail and
flavor to the world. As I get around to typing it up, I will add
it to the website.
Furthermore, I am hoping to add some VRML pages to the Narth and
Narth 2000 areas here. My goal -- which may be unrealistic at
this point -- is to provide views of at least parts of some of
the other planes, particularly
Godsland and Cerebrospace. Of course, I
need to learn how to design/program in VRML first... Wish me
luck! I have a question about Narth 2000...
Narth is the work of 16 years of continuous development;
it would be impossible to put everything here, at least at
first. If you have a question about some aspect of Narth, you
can email it to me. I'll
answer you in email, but if the question is of general interest
and the answer gives a better picture of the campaign, I'll add
it to this web page (and give you credit for asking it!). How do I find the Narth 2000 ICQ Chat Room?
Here's the information, in the standard ICQ format:
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This web page is Copyright © 1997- 2001, Robert M. Schroeck. GURPS and all GURPS worldbooks mentioned here are trademarks of Steve Jackson Games, Inc. The Primal Order is a trademark of Wizards of the Coast, Inc. AD&D is a trademark of TSR, Inc. eWorld is a trademark of Apple, Inc., but since it's now down the tubes, I suspect that they won't be using it much any more... |
The material presented here is my original creation, intended for use
with the GURPS
system from Steve Jackson Games. This
material is not official and is not endorsed by Steve Jackson Games.
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