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Vampires
Shapeshifters
Witchcraft
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| Comparison
of Shapeshifter Myths in Popular Fiction
last update: 10 January 2002 |
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This is a list I've compiled of common shapeshifter myths and how they appear in contemporary fiction. I'm down to three fictional universes here. If a myth appears here, it means that somewhere, in some legend, movie, piece of fiction, etc. I've seen it (no matter how obscure), even if it doesn't apply to any of my examples. A question mark in place of an entry means that I don't know how or whether the myth applies. An entry with a question mark (?) next to the entry means that I gave it my best guess and an entry with an asterisk (*) indicates that the answer is too complex to put in that tiny little box and I used my best approximation. The list is grouped into subtopics, but is otherwise in no particular order. If you'd like to be helpful, please do email me with additions or corrections and I'll put them in. (Please mention lycanthropes or myths in the subject header so I'll be sure to notice it.) Go ahead, argue with me, I'm nothing like infallible - I could easily be wrong. Also, at this stage of development, I'd love to hear about myths and legends I don't have listed yet, or any mainstream fictional universes I could use (I think this page needs just one more). My examples are as follows:
I've been using the terms "shapeshifter", "were" and "lycanthrope" more or less at random while this is in draft form. I haven't settled on a preferred term yet. For those who care, "therianthrope" is another term some people use, and the World of Darkness folks tend to use "Garou" (which is half of loup-garou - the French word for werewolf). |
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| Myth
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WoD
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BtVS
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AB
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| General | ||||
| Lycanthropes are inherently evil | No | No | *No | |
| Lycanthropy can be cured | No | No | No | |
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Identifying features |
WoD
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BtVS
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AB
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| Weres have physical animal traits when in human form (e.g. extra hair, fangs, etc) | *No | No | *No | |
| Weres have behavioral animal traits when in human form | No | No | Yes | |
| Weres develo animal traits when angered or stressed in human form | No | No | Yes | |
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You become a shapeshifter by ... |
WoD
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BtVS
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AB
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| ... being bitten or scratched by one | No | Yes | *Yes | |
| The bite or scratch always transfers lycanthropy (i.e. 100% contagious) | n/a | No | No | |
| The bite or scratch must come from the animal form to transfer lycanthropy | n/a | No | Yes | |
| ... being born to into a family of weres (where all family members are weres) | *No | No | No | |
| ... being born to into a family of weres (where only certain family members are weres) | Yes | No | No | |
| Inherited lycanthropy runs along gender lines (i.e. only males or only females will become weres) | No | n/a | n/a | |
| ... taking and wearing the skin of an animal (or were) | *No | No | *some-times | |
| ... participating in some sort of ritual | Rarely | No | maybe | |
| ... channeling an animal spirit | No | No | No | |
| ... being the victim of an explicit curse | No | No | Rarely | |
| ... wearing a magical talisman made of moonstone | No | No | No | |
| ... being indirectly exposed to a cause of lyncanthropy (e.g. a bad batch of vaccine if lycanthropy is a disease) | No | No | Yes | |
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Killing/Hurting Weres |
WoD
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BtVS
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AB
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| A were cannot be permanently harmed by mundane means | Yes | ? | Yes? | |
| Weres suffer more than usual damage from silver | Yes | Yes? | Yes | |
| Weres can only be harmed by silver (or specific magic) | No | No | Yes | |
| Lycanthropes return to their original form upon death | Yes | No | Yes? | |
| Lycanthropes return to their original form upon unconsciousness | Yes | No | Yes? | |
| An injury in one form remains in either form | Yes | Yes | Yes | |
| An injury in one form is completely healed upon transformation | No | No | No | |
| An injury in one form is lessened upon transformation | *No | no info | No | |
| An injury in one form does not appear in the other form, but is still there after the next transformation back | No | No | No | |
| One form can be killed (and no longer be used), but the remaining form (or forms) can survive. | No | No | No | |
| A shapeshifter can only be killed in his/her original form. | No | No | No | |
| A were will eventually heal completely (scarring but no impairment counts) from anything short of death. | Yes | no info | Yes | |
| A were will eventually heal from anything short of losing a limb. | *Yes | no info | n/a | |
| Weres are highly resistant to poison/disease. | Yes | no info | Yes | |
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The Moon |
WoD
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BtVS
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AB
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| Weres are called to transform by the full moon | No | Yes | Yes | |
| Weres are compelled to transform by the full moon | Very Rarely | Yes | *Yes | |
| Were's are compelled to transform by exposure to the full moon's light (i.e. they can hide from the transformation). | No | No | No | |
| Older/more powerful weres can resist the moon (if applicable) | n/a | no info | Yes | |
| Weres are affected by lunar phases | *slightly | Yes | Yes | |
| The moon's got nothing to do with it | No | No | No | |
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Transformation |
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| The were can transform at will under any circumstances | Yes | No | Yes | |
| The were can transform at will under special circumstances (e.g. nighttime during a full moon or while in possession of a certain object) | n/a | No | n/a | |
| The were can influence but not always control the transformation | n/a | some times |
Yes | |
| The were never has control over the timing or duration of the transformation | No | usually | some times |
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| The transformation can only occur under certain circumstances (e.g. during a full moon) | n/a | Yes | n/a | |
| The transformation must occur under certain circumstances (e.g. the rise of the full moon, strong emotion or sexual arousal) | n/a | Yes | *Yes | |
| Once transformed (usually in the wolf-man variant) the were never returns to the original form | No | No | No | |
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The were form |
WoD
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BtVS
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AB
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| The alternate form is always a lupine (wolf). | *Usually | Yes | No | |
| The alternate form is half-human, half-animal (e.g. the classic "wolf-man" form) | *some
times |
Yes | No | |
| The alternate form is fully animal | *Usually | No | Yes | |
| The were can have more than one alternate form | No | No | *No | |
| The were can choose between a half-animal form or a fully animal form. | Yes | No | *No | |
| The were can pause at (and function at) various stages of transformation (i.e. animal eyes only, half form, quarter form...). | *Yes | No | not well |
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| The were can transform into a non-animal shape (e.g. mist or inanimate objects). | Rarely | No | No | |
| The were can resist or reverse a transformation in process. | Yes | No | Yes | |
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Sentience |
WoD
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BtVS
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AB
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| The alternate form is feral (that is, violent and aggressive with diminished reasoning capacity) | *No | Yes | Yes? | |
| The alternate form has the mind of an animal | *No | No | Yes? | |
| The alternate form retains human or humanlike reasoning ability | Yes | No | No? | |
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Supernatural Abilities |
WoD
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BtVS
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AB
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| The were can access supernatural abilities while in human form | Some | No | Yes | |
| The were can access animal traits while in human form (e.g. enhanced senses). | No? | Yes | Yes | |
| Damage resistance, superhuman strength, speed, and fast healing | All | All | All | |
| Superhuman perception | Some | Yes | Yes | |
| Telepathy | Some | No | No | |
| Telepathy (with other weres only) | No | No | No | |
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Social Structure |
WoD
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BtVS
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AB
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| Weres are lone hunters and are territorial against other weres | *No | presumably | No | |
| Weres grou themselves along a pack structure | *Yes | No | Yes | |
| Weres grou themselves along a pack structure even when their animal forms are not pack animals | No | n/a | Yes | |
| Weres with different animal forms can be in the same pack | Very Rarely | n/a | No | |
| Weres with different animal forms (e.g. werewolves and weretigers) get along well | *No | n/a | Usually | |
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Weres and other Supernatural Beings |
WoD
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BtVS
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AB
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| Weres despise vampires and hunt them when the opportunity arises | *Yes | n/a | No | |
| Weres consider vampires as competition but have no general hatred | No | Yes? | No | |
| Weres and vampires are allies | Rarely | No | some
times |
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| Weres maintain alliances with nature sprits | Yes | n/a | some
times |
Thanks to the following people for their feedback: |
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| Go to S A Rudy's Simple Yet Functional Homepage to find out about me and to find links to other pages I've done. | |||
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last update: 10-Jan-02 |
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